AI Insights · Timothy · July 2022
Top 5 Hypercasual Games on iOS in the UK: Q2 2022
Explore the performance of the top 5 hypercasual games on iOS in the United Kingdom for Q2 2022, highlighting trends in downloads, revenue, and active users.
The second quarter of 2022 showcased intriguing trends for the top 5 hypercasual games on iOS in the United Kingdom. Here's a detailed look at the performance of these popular games.
Fill The Fridge! from Rollic Games saw its weekly downloads peak at approximately 107K at the start of the quarter, before gradually declining to around 66K by the end of June. Revenue started at about $2.3K and saw a downward trend, reaching a low of $877 in mid-May, before slightly rebounding to $1.6K in late June. Weekly active users exhibited a similar pattern, starting at 287K and fluctuating throughout the quarter, reaching a high of approximately 354K.
Tall Man Run by SUPERSONIC STUDIOS LTD experienced a significant increase in weekly downloads, peaking at around 88K in late May, before dropping to approximately 22K by the end of June. The game’s revenue, although starting from zero, managed to climb to a peak of $243 in late May. Active users followed a similar trend, starting at 4.7K and rising to a high of 189K in late May, before decreasing to around 84K by the end of June.
Deliver It 3D from Voodoo saw a rapid increase in weekly downloads, peaking at about 115K in late April, before declining to around 10K by the end of June. Revenue also saw a peak of $517 in early May, gradually decreasing to $55 by the end of June. Active users followed a similar pattern, peaking at approximately 150K in early May and gradually declining to around 55K by the end of June.
Text or Die by Rollic Games had a steady performance in weekly downloads, peaking at about 51K in mid-April and then gradually declining to around 12K by the end of June. Revenue saw a peak of $1K in mid-April, before dropping to $273 by the end of June. Active users also showed a declining trend, starting at 85K and decreasing to around 37K by the end of June.
Bucket Crusher from Voodoo, despite being a late entrant in May, saw a substantial increase in weekly downloads, peaking at about 192K in early June before declining to around 9K by the end of the month. Revenue peaked at $3.4K in early June but dropped to $191 by the end of June. Active users surged to approximately 293K in mid-June before settling at around 169K by the end of the quarter.
These insights are derived from Sensor Tower data, providing a comprehensive view of the hypercasual gaming landscape on iOS in the UK for Q2 2022. For more detailed insights, visit Sensor Tower.